000 | 01828cam a22003377a 4500 | ||
---|---|---|---|
005 | 20220518154519.0 | ||
008 | 120512s2011 cc a 001 0 eng | ||
020 | _a9781449387822 (pbk.) | ||
020 | _a978814048476 | ||
041 | _aeng | ||
082 | 0 | 4 |
_a621.39 _bPIL |
100 | 1 |
_aPilone, Dan. _91034 |
|
245 | 1 | 0 |
_aHead first iPhone and iPad development / _cDan Pilone, Tracey Pilone. |
260 |
_aNew Delhi ; _bShroff, _cc2010. |
||
300 | _axxxii, 517 p. : | ||
490 | 1 | _aO'Reilly's Head first series | |
500 | _aIncludes index. | ||
505 | 0 | _aGetting started : going mobile with iOS -- iOS app patterns : Hello, Renee! -- Objective-C for iOS : email needs variety -- Multiple views : a table with a view -- Plists and modal views : refining your app -- Saving, editing, and sorting data : everyone's an editor -- Migrating to iPad: we need more room -- Tab bars and core data: enterprise apps -- Migrating and optimizing with core data: things are changing -- Camera, map kit, and core location : proof in the real world -- iPad UI : natural interfaces -- Leftovers : the top 4 things (we didn't cover) -- Preparing an app for distribution : get ready for the app store. | |
520 | _aProvides information on using iOS SDK tools to create applications for the iPhone and the iPad. | ||
650 | 0 |
_aiPhone (Smartphone) _xProgramming. _91035 |
|
650 | 0 |
_aiPad (Computer) _xProgramming. _91036 |
|
650 | 0 |
_aPocket computers _xProgramming. _91037 |
|
650 | 0 |
_aApple computer _xProgramming. _91038 |
|
650 | 0 |
_aApplication software _xDevelopment. _9565 |
|
650 | 0 |
_aComputer software _xDevelopment. _935 |
|
650 | 7 |
_aiPhone (Smartphone) _xComputer software. _91039 |
|
650 | 7 |
_aiPad (Computer) _xComputer software. _91040 |
|
650 | 7 |
_aApplication software _xDesign. _91041 |
|
700 | 1 |
_aPilone, Tracey. _91042 |
|
942 | _cBK | ||
999 |
_c241044 _d241044 |